Living Posters WebAR for Research Posters · MVP Proposal
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MVP Proposal · Research Pilot

Your poster is the abstract.
The AR layer is the talk.

Living Posters (working title) turns a printed research poster into a portal: viewers point their phone's browser at it, with no app to install, and the 3D model, the volume and the simulation video appear on the poster itself.

📱 No app, browser only 🔬 Built for researchers 🧪 MVP → researcher-tested
Living Posters · Research WebAR · 2026
The Problem

Your research is 3D, dynamic and interactive.
But academic posters are still static.

Months of work are compressed into a few minutes at a crowded poster session. A protein structure becomes a screenshot. A simulation becomes a static graph. A CT volume becomes one slice. And when the researcher steps away, the poster can no longer explain itself.

We need a better way to let scientific work stay explorable, understandable and engaging even beyond the poster session.

2Dflattens 3D structures,
volumes & motion
1:manyone presenter,
many simultaneous visitors
poster "dies" the moment
the session ends
🖼 Image to generate assets/poster-flat.png · 4:3 A typical conference poster hall — researcher gesturing at a dense static poster, small crowd squinting at tiny figures
Crowded conference poster session
The poster session todaydense, static, presenter-dependent
The Market Lesson

General AR platforms tried to make posters interactive, but they were not built for science.

Most focused on marketing, advertising or art, where engagement was temporary and the use cases were broad. The pattern is consistent, and it tells us exactly where the opening is.

✗ Why generic platforms struggled

Everything for everyone

  • App-download wall: nobody installs an app to look at one poster.
  • Marketing-first design: built for ad campaigns and packaging, not for scientific 3D content.
  • Generic authoring: agencies authored the content; the owner of the knowledge couldn't.
  • No persistence: experiences were campaign-shaped: launch, expire, vanish.
  • No community fit: "AR for anything" means a home for no one.
✓ Our position, narrow on purpose

Built for researchers, conferences & institutions

  • Zero install: runs in the phone browser. The QR / short code is the entire onboarding.
  • Research-native content: 3D models, simulation videos and annotated hotspots out of the box.
  • Self-serve authoring: the researcher builds it in a browser editor, no agency, no code.
  • The poster outlives the conference: a permanent link that keeps working in the lab corridor and in the paper.
  • Shaped by one community: piloted with real researchers, features driven by their workflow.
How It Works

Create in the browser. Print one QR. Bring the poster to life.

Upload your poster, add interactive layers and publish a WebAR experience in minutes.

1

📤 Upload & create

Upload your poster image and your content: a 3D model, video or figures. Drag them onto the poster in the browser editor and pin them where they belong.

2

🔗 Get your code

Every experience gets a short link + QR (e.g. poster.link/k7f2). Add it to the corner of your poster before printing. That is the only change.

3

📱 Visitors scan

Anyone opens the link in their phone browser, points the camera at the poster, and the content appears tracked on the paper. No install, just seconds to first wow.

🖥 Image to generate (or real screenshot later) assets/editor.png · 21:9 The browser authoring editor: research poster on canvas, 3D coral model being dragged onto it, properties panel on the right
Browser authoring editor
The authoring editorruns entirely in the browser, no install
Built for Research Content

If it doesn't fit on paper, it belongs in the AR layer

Holographic protein structure over a poster
Molecules
STRUCTURES

Molecules & proteins

Rotate the actual 3D structure on the poster instead of three cherry-picked viewpoints.

Holographic brain volume over a poster
Imaging
VOLUMES

Imaging & scans

CT/MRI/microscopy volumes explored slice by slice, not one frozen cross-section.

3D coral colony model
3D models
3D SITE MODELS

Field & environment

Coral reefs, outcrops, photogrammetry: walk the audience through the actual site model.

Holographic terrain with flight path over a map poster
Geospatial
GEOSPATIAL

Drone & terrain data

Flight paths, terrain meshes and detections rendered over the study-area map on the poster.

Fluid simulation playing on a printed poster
Simulations
DYNAMICS

Simulations & video

The time-evolving result plays on the poster: flow fields, training runs, animations.

Numbered AR hotspots floating over a poster
Guided tour
GUIDED TOUR

Hotspot walkthrough

Numbered hotspots guide a self-served tour of the poster: your talk, delivered while you're at lunch.

A glowing 3D brain hologram with neurons floating around it
🧠 Concept visualization · neuroscience
Example · Neuroscience

The brain lifts off the poster

A flat figure becomes an explorable 3D brain: rotate it, follow the neurons, and read the structures the poster only had room to name. The visitor explores it alone; the researcher steps in only for the questions that matter.

0apps installed
Secondsscan to content
poster keeps working
after the session
Advantages

Three people win at every poster

FOR THE RESEARCHER

🔬 Stand out & scale yourself

Your poster demos itself to five visitors at once: richer evidence (the real 3D data, not a screenshot), and visitors remember the poster that moved.

FOR THE AUDIENCE

👀 Understand faster, deeper

Spatial data understood spatially, self-paced instead of queuing for the presenter. Take the link home, and the material survives the hallway conversation.

FOR THE INSTITUTION

🏛 Visible, modern science

Corridors, open days and tours become interactive with zero hardware, so every poster already on the wall can become a live exhibit.

Visitors around one poster, each exploring the coral hologram on their own phone
One poster, a demo on every phoneeach visitor explores on their own, no queue for the presenter

Unlike a QR link to YouTube, the content appears on the poster itself, in context, anchored to the exact figure it explains.

Honest Limitations

What WebAR can't do, and how we design around it

We'd rather you hear the constraints from us. Each one has a concrete mitigation.

LIMITATION Tracking depends on the poster

Low-texture or glossy posters track poorly; bad lighting hurts recognition.

MITIGATION Tracker quality check at upload

The editor scores the poster image for trackability and flags weak regions before you print.

LIMITATION Browser AR < native AR

WebAR rendering and tracking are less powerful than a native ARKit/ARCore app.

MITIGATION Lean player + non-AR fallback

A dedicated lightweight player build; if AR fails, the same link opens a full-screen 3D viewer, so nobody hits a dead end.

LIMITATION Conference Wi-Fi is hostile

Crowded venues mean slow first loads for 3D content.

MITIGATION Aggressive size budgets + CDN

Model size limits with automatic compression guidance; content served from edge CDN; small experiences by design.

LIMITATION Authoring must be effortless

If creating an AR poster feels like extra work, researchers will try it once and stop.

MITIGATION Effortless by design

Create and publish in one short, guided flow: upload, drop content, done. Fast enough to feel effortless, refined with the pilot group.

Phone showing the plain 3D viewer fallback web page
The safety netsame link, no AR? a plain 3D viewer opens instead
MVP Scope

Deliberately focused. Deliberately achievable.

The MVP proves one complete workflow: create → publish → scan → explore. Everything else is guided by researcher feedback.

✓ IN THE MVP
  • Browser editor: upload poster, place 3D models / videos / hotspots
  • 3D model import (.glb / .fbx / .obj) with automatic materials
  • Short code + QR per experience (/k7f2)
  • Phone-browser AR player with image tracking on the poster
  • Non-AR 3D fallback viewer (same link)
  • Sign-in for authors; public viewing without accounts
⏳ NOT YET, after pilot feedback
  • Volume rendering (CT/MRI), pilot decides priority
  • Reusable lab templates (kept for a later version)
  • Analytics dashboards & view counts
  • DOI / citation integration, paper linking
  • Multi-poster team & lab management
  • Conference-organizer bulk tools
  • Any pricing/marketplace machinery
Macro of the QR badge printed on a poster corner
The only change to your posterone badge in the corner
The Researcher Pilot

Built alongside researchers

The MVP launches as a closed pilot with a small group of researchers. They create real posters for real sessions, and every point of friction becomes a product improvement.

🎯 What we measure

Time-to-publish per poster · scan success rate on real phones · visitor engagement · the content types researchers use most.

🔁 The feedback loop

Built alongside researchers → we remove friction → they publish independently. The MVP succeeds when a researcher can create and publish an interactive poster quickly and confidently, with no help and no learning curve.

🖼 Image to generate assets/pilot-poster.png · 4:5 A research poster on a corridor wall with a clean "Scan to explore in 3D — no app needed" QR badge in the corner, phone mid-scan
Pilot poster with scan badge
The pilot artifactone badge on the poster is the whole integration
The Launchpad · KAUST Visualization Core Lab

Born in the lab where research comes to be seen

The Visualization Core Lab (KVL) is the campus interaction point for scientific visualization, where every group that needs its data seen already walks through its doors. No other place concentrates the users, the hardware and the visibility this product needs.

🧲 The natural funnel

Researchers from every department bring their data here to visualize, so pilot users are recruited at the front desk, not by cold email.

🧪 The instant test bed

Display walls, a CAVE, a full fleet of phones & headsets, and real posters in real corridors: every device the player must support is already on the shelf.

📣 The trusted promoter

Lab tours, training events and open days continuously put living posters in front of visitors, students and leadership, so promotion is built into the lab's routine.

🔁 The feedback engine

Lab staff see daily where researchers struggle with 3D data. That knowledge (what formats arrive, what conversions fail) feeds straight into the editor.

Researchers exploring coral visualizations on the lab's immersive display wall
Where research comes to be seenthe lab's immersive displays already host the same 3D content
Semi-immersive CAVE (CUBES) Tiled 40 MP display wall 16 AR/VR headsets · 8 platforms Data-conversion consulting
Roadmap

From foundation to the research community

Phase 0FoundationEditor + player builds, image tracking, per-code tracker injection, storage & auth.
Phase 1MVP loopCreate → publish → scan → explore working end-to-end with 3D models, video & hotspots.
Phase 2Researcher pilotClosed pilot with real posters at real sessions; remove every point of friction until authoring feels effortless.
Phase 3Research-native depthWhat the pilot demands first: volumes, analytics, DOI/paper links, lab templates.
Phase 4Community scaleConference partnerships, institutional onboarding, organizer tooling.

Principle: Research comes first. Phase 3 evolves from what researchers actually need, not from what we assume they need.

A future poster hall where many posters glow with AR content
Where this goesevery poster session, alive: the Phase 4 picture
Under the Hood

A single WebAR engine powers every experience

Researchers create and publish new posters without app updates, rebuilds or developer support. Each experience is loaded dynamically, making the platform easier to maintain, faster to scale and simpler to deploy.

🎛
Browser EditorCreate interactive posters directly in the browser. No software installation, no coding required.
📱
AR PlayerA WebAR experience that launches instantly from a QR code. No app download required.
🗄
Content BackendStores poster content, assets and experiences securely. Every poster stays independently managed and easily updated.
Edge DeliveryDelivers experiences globally with fast load times and reliable performance.
Runtime 3D import: .glb · .fbx · .obj · .dae Works on iOS & Android browsers No SDK fees per view Infra already running
Phone rendering a 3D coral reef in the browser
The player is just a web pagefull 3D in the phone browser, nothing to install, nothing to update
Next Steps

Let's make the first ten posters come alive

1 · Finish the MVP loop

Create → publish → scan, end to end.

2 · Recruit pilot researchers

A small group with upcoming posters.

3 · Pilot & iterate

Their friction becomes Phase 3.

Thank you

Living Posters · WebAR for research posters